School of Business ·

Gamified Learning

Gamified Learning training at JL Institution

Turn Passive Training Into Active Participation

Design gamified learning that keeps attention, motivation and participation — from finding the gaps to measuring engagement outcomes.

Who this course is for

What you will learn

Course overview

Passive training risks losing learner attention, participation and value: many employees find non-gamified training boring and few feel motivated by it.

This two-day, sixteen-hour programme walks through four steps to more effective learning so that well-designed gamification improves motivation, productivity and time spent learning.

Practical learning

Participants design and build a gamified learning experience for a real programme they own, then plan how its outcomes will be measured.

Refund policy

No refund will be provided where written notice of withdrawal is received less than three (3) days before the course commencement date, or on or after the course commencement date.

Company: J L Institution Pte Ltd (UEN 201428614H)

Terms and conditions

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